![]() ![]() The game was programmed for the Konami GX Type 2 arcade system board, which was also used for similar shooters like Twinbee Yahho! (1995) and Sexy Parodius (1996). Salamander 2 is the arcade sequel to Salamander (1986) and the third installment in the Salamander series, itself a spin-off of Konami's larger Gradius franchise. Options can be launched at enemies to create powerful shocks of lightning that home in on nearby targets. Players can also collect smaller ones named "Option Seeds", which circle their ship and also assist the player in fighting off enemies. Large, brightly-colored orbs known as "Options" can be obtained, providing additional firepower. ![]() Both players begin the game with a standard forward-moving shot, and can upgrade these to a laser, a circling "ripple" laser that increases in size, and a twin shot, in addition to a forcefield and an increase in movement speed. īy destroying red-colored enemies, players can collect power-up items that enhance their weapons. Completing all six stages allows the player to start back at the beginning, or "loop", to replay the game at a higher difficulty. Stages conclude with a fight against a boss that is defeated by destroying its weak point. In these, players must shoot down constantly-moving formations of enemies while avoiding collisions with them, their projectiles, and moving obstacles such as asteroids and walls. Both ships are tasked with completing each of the game's six scrolling stages these stages alternate between horizontal and vertical-scrolling planes. The first player controls the blue Vic Viper and the second controls the red Super Cobra. Players control a starship through six scrolling stages in an attempt to destroy the hostile alien race "Doom" before they wipe out the planet Gradius and the remains of mankind. Salamander 2 is a horizontal-scrolling shooter video game. The player's ship, the Vic Viper, about to destroy a formation of enemies. Its music has since been re-released in various Konami soundtrack albums. These re-releases were better-received for their gameplay, graphical style, and soundtrack, though its high level of difficulty and lack of innovation were the subject of criticism. ![]() It has been republished through Salamander Deluxe Pack Plus (1997) and Salamander Portable (2007). The game received generally negative feedback from fans of the original Salamander for its poor design and inferiority to its predecessor. Though it was a moderate success in arcades, Salamander 2 was met with mixed reviews. Gameplay involves shooting down enemies, collecting power-up items, and avoiding collision with projectiles or obstacles. Up to two players control two starships - the Vic Viper and the Super Cobra - as they must destroy the alien race Doom before they wipe out all of the planet Gradius. It is the direct sequel to Salamander (1986) and the third game in the Salamander series, which itself is a spin-off of the Gradius franchise. Salamander 2 is a 1996 horizontally scrolling shooter arcade video game developed and published in Japan by Konami. ![]()
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